It does play well on the tgc2 beta. It will be grand when completed. The heavy rough i know you obviously prefer, and it can make approaches difficult. I can't fault that decision, it just feels like missing the fairway can be a bit taxing, due to how the ball dips out of the heavy rough in this game. Only alternative i could think of is heavy rough around par 3's and 4's, and light rough on par 5's. It's a smart course to make for tgc2. Tournament pin positions could be fun.