A mobile grid

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Celtic wolf

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« on: April 22, 2018, 06:40:29 AM »
I'd just like to ask if it's possible to have a grid like the current green grid but for the whole course. I think it would make it easier to sculpt landing areas and bunkers. I would like to be able to design a course and be able to manage how far the ball would roll and what distance would be left.

Also it would be good to have the green grid cover the whole green as well.
My courses

Sgian Dubh at Arkinholm  (9 holes)
Wolf Trail at Illinois State
Claymore Course at Arkinholm  (Tour)
Ravines GC
Svartisen Park

stan_solo

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« Reply #1 on: April 22, 2018, 06:44:10 AM »
I think with the memory limitations of Unity  .. it's not feasible to do this

KingPlayer

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« Reply #2 on: July 29, 2018, 05:01:37 PM »
I'd just like to ask if it's possible to have a grid like the current green grid but for the whole course. I think it would make it easier to sculpt landing areas and bunkers. I would like to be able to design a course and be able to manage how far the ball would roll and what distance would be left.

Also it would be good to have the green grid cover the whole green as well.

I like this idea and if memory is an issue maybe it could just extend XX amount out from a marker point you set in area you are working on. Also the grid does now cover most if not the whole green in TGC2019 so that part of request has been realized.
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