Scout cameras (1,2,3,4)

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UrsusArctos

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« on: September 03, 2018, 11:31:21 AM »
Do they realy make sense AFTER the shot (put) has been played?
I'd like so use them BEFORE i take my shot.
Chris
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CuseHokie

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« Reply #1 on: September 03, 2018, 02:46:14 PM »
You want to see your guy from 300 yards away and attempt to make a swing with this camera?


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rdh

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« Reply #2 on: September 03, 2018, 03:17:30 PM »
On the simulator side I've been requesting an enhancement for ages that would make things MUCH smoother.  I would love a setting to automatically trigger the scout cam for X seconds right before each shot, so you automatically get the zoomed-in view to assess things and then it goes back ready for the shot with no keypresses (keypresses are a royal pain in simulator environments).  For putts I would like the scout cam to jump 50% of the way to the hole so it serves as a mechanism to view/read the break.

UrsusArctos

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« Reply #3 on: September 03, 2018, 05:11:25 PM »
I simply want to use the scout cameras for reading the green BEFORE putting. As it was earlier. The input keys are only appearing AFTER the shot has been taken.

Chris
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CuseHokie

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« Reply #4 on: September 03, 2018, 05:18:14 PM »
I simply want to use the scout cameras for reading the green BEFORE putting. As it was earlier. The input keys are only appearing AFTER the shot has been taken.

Agree with you that I wish the putting camera setup of TGC2 was at least an option we could switch to.


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UrsusArctos

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« Reply #5 on: September 03, 2018, 07:04:21 PM »
the 1st 2 or 3 days of 2019 this was correct, then the options suddenly disapeared until after the shot.....
Chris
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TimberPete

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« Reply #6 on: September 18, 2018, 12:23:59 PM »
I simply want to use the scout cameras for reading the green BEFORE putting. As it was earlier. The input keys are only appearing AFTER the shot has been taken.

Agree with you that I wish the putting camera setup of TGC2 was at least an option we could switch to.


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Definitely hoping this is done so that when looking around the green the putting marker does not move with the camera.  Please make it like it was in TGC2.

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UrsusArctos

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« Reply #7 on: October 04, 2018, 11:15:08 PM »
NO change after update -> greens unreadable without grid!

Chris
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