The ability to import height maps! Without having actual elevations from LIDAR, as other golf games provide, it's really limiting its potential. Any idea if this feature is in the works for the future?
Thanks for responding @HB_Paul. But aren't the TPC courses built with actual height maps? Not sure why everyone couldn't still play the courses across all platforms?
Quote from: BadEddieKit on September 19, 2018, 01:00:28 PMThanks for responding @HB_Paul. But aren't the TPC courses built with actual height maps? Not sure why everyone couldn't still play the courses across all platforms?Erixon is part right. There isn't a way on consoles to upload height maps into the game. Right now we're not at a point where we want to have that much of a divergence between the PC version of the game and the xbox/ps4. Its already enough work having to support mouse & keyboard controls for everything in the designer and getting those to work correctly as well as the gamepad controls.On top of that, the texture that you use as a height map would have to be stored with your course, that increases the amount of space we need to use on our server for a course when you publish it by a good chunk, then that would have to be downloaded with each course when people play. Each render texture is 20-30 times the size of the average course file in the game so things would slow down quite a bit.