Poll

How reliably does your XBox One, S, or X handle heavy object meter LiDAR courses?

100% reliably - XBox One (original)
0 (0%)
100% reliably - XBox One S
0 (0%)
100% reliably - XBox One X
3 (25%)
Somewhat reliably - XBox One (original)
2 (16.7%)
Somewhat reliably - XBox One S
2 (16.7%)
Somewhat reliably - XBox One X
2 (16.7%)
Not at all reliably - XBox One (original)
2 (16.7%)
Not at all reliably - XBox One S
0 (0%)
Not at all reliably - XBox One X
1 (8.3%)

Total Members Voted: 12

LiDAR course performance on XBox One

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jcauthen04

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« on: August 12, 2019, 12:55:35 PM »
I'm raising this question here to see how widespread the game crashing problem might be with some of the more heavily object meter laiden, LiDAR generated courses.  Recently we've had a couple of LiDAR courses hit the scene that seem to be causing game crashes for TGC 2019 on the XBox One.  I don't have statistical proof as to which model(s) of XBox One are affected so far, although the anecdotal data seems to point to it only being a problem with the original, stock XBox One (some people call it OG XBox One).

I'm creating this poll in the hopes of getting some statistics that HB Studios can mull over and perhaps come up with a root cause for it.  I haven't experienced it at all on my XBox One X, but I don't have an original XBox One to test it on anymore.

The two courses that I've read crash reports on are The Links @ Pebblestone Bay, and The Reserve@Spanos Park (L).  The designer of these courses (D.D. Jensen) has gone back an modified these courses by reducing their object detail meter such that they are playable on the original XBox One.  They are noted as such when you search for them using the search by text function.

I think it would help HBS to have the feedback we can provide for them through this poll.  I doubt it would lead to a patch, but perhaps something positive for the next edition of the game, if and when that comes.
« Last Edit: August 12, 2019, 01:14:50 PM by jcauthen04 »
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leslie.sangster

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« Reply #1 on: August 12, 2019, 01:48:56 PM »
I'm raising this question here to see how widespread the game crashing problem might be with some of the more heavily object meter laiden, LiDAR generated courses.  Recently we've had a couple of LiDAR courses hit the scene that seem to be causing game crashes for TGC 2019 on the XBox One.  I don't have statistical proof as to which model(s) of XBox One are affected so far, although the anecdotal data seems to point to it only being a problem with the original, stock XBox One (some people call it OG XBox One).

I'm creating this poll in the hopes of getting some statistics that HB Studios can mull over and perhaps come up with a root cause for it.  I haven't experienced it at all on my XBox One X, but I don't have an original XBox One to test it on anymore.

The two courses that I've read crash reports on are The Links @ Pebblestone Bay, and The Reserve@Spanos Park (L).  The designer of these courses (D.D. Jensen) has gone back an modified these courses by reducing their object detail meter such that they are playable on the original XBox One.  They are noted as such when you search for them using the search by text function.

I think it would help HBS to have the feedback we can provide for them through this poll.  I doubt it would lead to a patch, but perhaps something positive for the next edition of the game, if and when that comes.
Is there more internal memory in the One X over the OG Xbox I cant remember maybe that’s the problem, I have heard some players restart their Xbox before playing a large Lidar course.


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jcauthen04

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« Reply #2 on: August 12, 2019, 02:23:42 PM »
Is there more internal memory in the One X over the OG Xbox I cant remember maybe that’s the problem, I have heard some players restart their Xbox before playing a large Lidar course.

The X has 12 GB of RAM, while the OG and the S have 8 GB.  I have not read a report from an XBox One S owner having a crash though.  If the S isn't having a problem with the isolated LiDAR courses, I would postulate that its eSRAM's bandwidth of 218 GB/s, versus the OG's 200 GB/s is somehow making the difference here.  The only other difference between the S and the OG is the GPU clock-speed of 914MHz, compared to 853MHz.
« Last Edit: August 12, 2019, 02:45:51 PM by jcauthen04 »
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Yeltzman

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« Reply #3 on: August 12, 2019, 05:22:51 PM »
Some to me seem to load better than others,it seems extending the plot may be the cause of some of the problems,also maybe you need a decent internet connection to load up LIDAR as well.so i voted somewhat reliable original xbox.

Eduarshk

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« Reply #4 on: August 12, 2019, 06:37:46 PM »
Hi, I hope this helps...

I have tried both courses, The Links @ Pebblestone Bay, and The Reserve@Spanos Park (L), and in both the game crashes. The loading bar does not show after a couple of minutes, and when it shows and start to load the game crashes. Im on Xbox One S and my internet speed is very good.

When I played his Cypress Point (Lidar DD version), by the way excelent course, it took a long time loading, and in hole 6 fly by it went crazy, the fly by is like under the terrain and never ends. Weird.

Hope this is usefull info.

Cheers...
« Last Edit: August 12, 2019, 06:40:14 PM by Eduarshk »
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jcauthen04

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« Reply #5 on: August 12, 2019, 10:03:16 PM »
That's great, useful feedback from Yeltzman and Eduarshk, and Eduarshk, your's is the first crash report I've seen I read with the S. 

I want to make it clear that D.D. has gone out of his way to release a revision for The Reserve@Spanos, which XBF tacked on to the end of the name (for XBox Friendly I'm guessing?) and the early reports have been very positive. 
« Last Edit: August 12, 2019, 10:17:17 PM by jcauthen04 »
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Eduarshk

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« Reply #6 on: August 13, 2019, 04:40:31 PM »
Hi,

Ive played yesterday The Reserve@Spanos, with the XBF at the end, and the game crashed the first time, I tried a second time and it took like 5 minutes to load and finally have played it!. Just the front 9 because had to leave, Ill try to play it again , the full 18 and feedback. im on Xbox One S.

During the front 9 all was very good, just a little lag on a couple of holes, during the fly by.

Cheers...
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DDawg

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« Reply #7 on: August 13, 2019, 05:37:25 PM »
Hi,

Ive played yesterday The Reserve@Spanos, with the XBF at the end, and the game crashed the first time, I tried a second time and it took like 5 minutes to load and finally have played it!. Just the front 9 because had to leave, Ill try to play it again , the full 18 and feedback. im on Xbox One S.

During the front 9 all was very good, just a little lag on a couple of holes, during the fly by.

Cheers...
Thanks for the feedback, happy that it at least loaded up for you.
Hopefully you can play thru a full 18 holes, without crashing.

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SSenator

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« Reply #8 on: August 17, 2019, 08:23:42 AM »
I use an XBox One S. My play is predominately Alt Shot and 2 person games. We seem to have at least 1 crash every time we try an Alt Shot game. For some reason when you try and get 4 people all loaded up on one of these courses (Lidar) trouble seems to happen. Either someone locks up while the course is loading (most often) or we play 1,maybe 2 holes and a player gets disconnected. I find this in disproportion to non-Lidar courses.
Another thing is if I create the match and someone freezes during loading and has to restart the game,I find that if I don't restart also I freeze on the next attempt. This happens most every time.
We've gotten to the point that if 1 person locks up,everyone restarts.Seems to work to get started.

If we try those same courses with just a 2 person game we usually don't have an issue. Must be trying to get all 4 people loaded up with all that data is just too much for the system at times. Be it the Xbox's or the Servers.
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DDawg

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« Reply #9 on: August 17, 2019, 02:31:06 PM »
I use an XBox One S. My play is predominately Alt Shot and 2 person games. We seem to have at least 1 crash every time we try an Alt Shot game. For some reason when you try and get 4 people all loaded up on one of these courses (Lidar) trouble seems to happen. Either someone locks up while the course is loading (most often) or we play 1,maybe 2 holes and a player gets disconnected. I find this in disproportion to non-Lidar courses.
Another thing is if I create the match and someone freezes during loading and has to restart the game,I find that if I don't restart also I freeze on the next attempt. This happens most every time.
We've gotten to the point that if 1 person locks up,everyone restarts.Seems to work to get started.

If we try those same courses with just a 2 person game we usually don't have an issue. Must be trying to get all 4 people loaded up with all that data is just too much for the system at times. Be it the Xbox's or the Servers.
That sometime happens even on the PC, when trying altshot, with 4 players or even skins, on some LiDAR courses.

Not so much when only two or 3, of us play ...



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FRSTDWN

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« Reply #10 on: August 17, 2019, 11:43:08 PM »
If you play this game a lot and like Lidar courses  a SSD could help.  Definitely loads faster. I actually did a comparison between non SSD and SSD loading times on the X. I don't remember where I posted it though.

I don't think I have ever crashed playing a course. I believe it has locked up while loading before but I think that was when playing a private match. Which I know they guy I was playing had a original Xbox.

I would not recommend getting a SSD just for this game though. I bought it originally for PUBG which it does make a big difference on.
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jcauthen04

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« Reply #11 on: September 06, 2019, 02:03:47 PM »
Anyone playing on a stock XBox One or the S experiencing problems with "The Conservatory" (LiDAR) course?  I ask because I've read two reports of it elsewhere and here.  It plays very smoothly on my X... just curious.
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