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jobs@hb-studios.com

We would like to thank all applicants for their interest, however, only those chosen for an interview will be contacted.

SENIOR SOFTWARE ENGINEER

HB Studios is Atlantic Canada’s largest and most successful independent video game developer. We partner with the biggest names in the industry and are currently developing games across all current and upcoming gaming platforms.

We have an opportunity for a Senior Software Engineer to join our team of developers, creators, and fans, who are passionate about the art and process involved in video game development. As a Senior Software Engineer, you are responsible for being a lead or sole developer on a specific area of a game or in the development of a library, tool, or utility.

Location

Lunenburg

Primary Duties & Responsibilities

  • Present technical design documents to Technical Lead, including risk assessments and estimated schedule for an engine design change or new feature
  • Work closely with colleagues across all disciplines on the project team
  • Ensure that the Technical Lead is aware of the progress of assigned work
  • Communicate issues that could disrupt agreed upon schedules with the Technical Lead
  • Implement code and script to the required coding standards
  • Facilitate learning and skill growth in less experienced programmers
  • Maintain knowledge of the games industries’ practices
  • Provide written documentation as required
  • Maintain an internal bug list and promptly respond to problems as they arise
  • Maintain a prioritized feature wish list for any supervised tools
  • Create and maintain positive working relationships with all team members

Essential Skills, Knowledge & Experience

  • Bachelor of Science in Computer Science or equivalent experience
  • Minimum of 5 years of relevant experience
  • Passion for video games
  • Ability to program in C++
  • Applied math skills
  • Ability to work effectively in a collaborative team environment
  • Ability to work with a high degree of self-direction when necessary
  • Excellent organizational, communication and interpersonal skills
  • Self-motivated, creative, outside-the-box thinker

Desirable Skills, Knowledge & Experience

  • Ability to program in C#
  • Experience in writing games
  • Experience with DirectX / OpenGL / Vulkan
  • Experience with windows programming
  • Practical Unity experience
  • Physics knowledge
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AVAILABLE JOBS

Outsourcing Manager


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We would like to thank all applicants for their interest, however, only those chosen for an interview will be contacted.

 OUTSOURCING MANAGER

HB Studios is Atlantic Canada’s largest and most successful independent video game developer. We have an opportunity for an Outsourcing Manager to join our team of developers, creators, and fans, who are passionate about the art and process involved in video game development.

 

As an Outsourcing Manager, you will own the outsourced production of AAA assets while ensuring the highest quality deliverables on time and within budget.

Main Duties and Responsibilities

  • Collaborate effectively with Art Lead to align Production with Outsourcing commitments
  • Manage the production cycle of high-quality outsourced assets within schedule and budget
  • Develop and maintain key relationships with external vendors as their primary contact
  • Facilitate good collaboration and feedback between production teams and outsource partners
  • Track and communicate progress to maintain outsourcing and production targets
  • Identify and resolves issues that impact both the project and outsource pipeline
  • Integrate assets within the game engine to ensure completed assets are in build ready format
  • Develop processes for review, feedback, and approval of delivered assets
  • Follow and improve processes related to the development of outsourced assets
  • Ensure clean and consistent documentation of art production pipeline
  • Manage and archive delivered assets within the studio storage system
  • Develop and maintain good relationships with all team members
  • Participate and engage in team and department meetings

Essential Skills, Knowledge and Experience

  • Diploma or undergraduate level education or equivalent experience
  • A minimum of 2 years’ experience in an outsource management role
  • Knowledge of 3D content authoring techniques
  • Knowledge of Maya/3DMax, Photoshop, Zbrush, Substance Painter/Designer, and Unity
  • Proficient with project management software
  • Ability to work effectively in a collaborative team environment
  • Ability to respond and meet project deadlines and milestones
  • Excellent organizational, communication, and interpersonal skills
  • Self-motivated, creative, and outside-the-box thinker

Desirable Skills, Knowledge and Experience

  • Sports knowledge and enthusiasm
  • Game development tools knowledge and work experience (Jira, Confluence, Shotgun etc.)

If you are interested in joining HB Studios, please submit your cover letter, resume and portfolio to jobs@hb-studios.com (Attention: Human Resources).

 

APPLY NOW

APPLY NOW

jobs@hb-studios.com

We would like to thank all applicants for their interest, however, only those chosen for an interview will be contacted.

JR 3D ARTIST

HB Studios is Atlantic Canada’s largest and most successful independent video game developer. We have an opportunity for a Junior 3D Artist to join our team of developers, creators, and fans, who are passionate about the art and process involved in video game development.

 

As a Junior 3D Artist, you will help create AAA quality 3D models that adhere to the vision of the game’s look and feel while gaining insight and knowledge of 3D asset production methods and techniques.

Main Duties and Responsibilities

  • Collaborate effectively with Art Leads and Senior Artists
  • Respond to direction from the Art Leads and Senior Artists with a willingness to create or refine models to ensure the highest quality and applicability to the game
  • Collaborate across multiple disciplines including modelling, UV mapping, texturing, optimizing, and scene organization and implementation
  • Understand and work within design and technical constraints to maintain a high level of quality
  • Work within a game engine and pipeline to ensure completed assets are in build ready format
  • Create high and low-poly models utilizing cutting edge techniques and pipelines
  • Explore industry developments and emerging 3D modelling trends and pipelines
  • Develop and maintain good relationships with all team members
  • Participate and engage in team and department meetings

Essential Skills, Knowledge and Experience

  • Diploma or undergraduate level education or equivalent experience
  • Knowledge and understanding of 3D content creation techniques
  • Strong skills working with Maya / 3DMax and Photoshop
  • An excellent ability to interpret 2D reference material into 3D textured models
  • Ability to work effectively in a collaborative team environment
  • Ability to respond and meet project deadlines and milestones
  • Excellent organizational, communication, and interpersonal skills
  • Self-motivated, creative, and outside-the-box thinker

Desirable Skills, Knowledge and Experience

  • Sports knowledge and enthusiasm
  • Game-resolution modeling, UVing, texturing, and optimization
  • ZBrush, Substance Painter / Designer, and Unity exposure a plus
  • A keen eye for detail and the ability to translate that directly into your work
  • Flexibility in style, being able to pivot from highly realistic assets to stylized art

 

If you are interested in joining HB Studios, please submit your cover letter, resume and portfolio to jobs@hb-studios.com (Attention: Human Resources).

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SENIOR 3D ANIMATOR

HB Studios is Atlantic Canada’s largest and most successful independent video game developer. We have an opportunity for a Senior 3D Animator to join our team of developers, creators, and fans, who are passionate about the art and process involved in video game development.

 

As a Senior 3D Animator, you will be responsible for creating and maintaining top quality character animation for a ‘AAA’ gaming experience, breathing life and personality into the characters within our games. The successful candidate is comfortable with both realistic and stylized animation with the ability to deliver compelling performances on-screen. A proven understanding of human body mechanics and locomotion, working with motion capture (body and facial) to achieve realism in the movements and mannerisms, designing and maintaining animation controllers which bring our characters to life.

 

Location

Lunenburg

Primary Duties & Responsibilities

  • Process and retarget motion capture data to game assets (characters) using industry standard workflows.
  • Utilize motion capture data as a base to create realistic human motion for gameplay and cut scenes.
  • Animate props using rig and constraint systems.
  • Animate facial rigs by hand, polishing ‘solved’ facial data or using facial clips layered over mocap data.
  • Work within a game engine and pipeline to ensure all completed assets are in a build ready format.
  • Maintain a high level of quality working within design and technical constraints while balancing performance issues.
  • Collaborate with Software Engineers with implementation, troubleshooting, and debugging of animation systems.
  • Participate in team and department meetings and collaborate with team to drive constant improvement and evolution of animation production methods, tools, and techniques.
  • Respond to direction with an open-mind and willingness to refine character animation with direct input from the Creative Director, Art Director, Head of Animation, and Art Lead to ensure the highest quality and applicability of the game.
  • Meet project deadlines set by Producer and Art Lead and work within pre-defined aesthetic goals.
  • Build and maintain good relationships with team members.
  • Ensure company art practices are followed.

Contacts and Interfaces

  • Head of Animation
  • Producer
  • Technical Art / Animation
  • Art Lead
  • Creative Director
  • Art Director

Essential Skills, Knowledge & Experience

  • A minimum of 5 years’ experience developing AAA Titles
  • Sports knowledge and enthusiasm is a plus
  • Expert knowledge and understanding of human body mechanics and locomotion
  • Strong animation and technical skills working with Maya, Motion Builder, and Unity
  • Knowledgeable in the technical aspects of rigging and skinning characters for animation
  • Ability to visualize and design move-groups/controllers
  • Ability to work effectively in a collaborative team environment
  • Ability to work with a high degree of self-direction when necessary
  • Ability to consistently exercise sound judgement
  • Excellent organizational, communication and interpersonal skills
  • Self-motivated, creative, outside-the-box thinker
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SENIOR 3D ARTIST

HB Studios is Atlantic Canada’s largest and most successful independent video game developer. We have an opportunity for a Senior 3D Artist to join our team of developers, creators, and fans, who are passionate about the art and process involved in video game development.

 

As a Senior 3D Artist, you will create AAA quality 3D models that define and maintain a coherent vision of the game’s look and feel while driving constant improvement and evolution of asset production methods and techniques that continually push the bar of what gaming platforms are capable of supporting.

 

Location

Lunenburg

Main Duties & Responsibilities

  • Collaborate effectively with Creative Director, Art Director, Art Lead, Designer and Producer during art review sessions
  • Respond to direction with a willingness to refine models to ensure the highest quality and applicability to the game
  • Keep up to date with industry developments while exploring emerging 3D modelling trends and pipelines
  • Work across multiple disciplines including modelling, UV mapping, texturing, optimizing, and scene organization and implementation
  • Balance performance issues while working within design and technical constraints to maintain a high level of quality
  • Work within a game engine and pipeline to ensure completed assets are in build ready format
  • Create high and low-poly models utilizing cutting edge techniques and pipelines
  • Develop and maintain good relationships with all team members
  • Participate and engage in team and department meetings

 

Essential Skills, Knowledge & Experience

  • A Minimum of 3+ years’ experience developing AAA Titles
  • Expert knowledge and understanding of 3D content authoring techniques, including high-poly and game-resolution modeling, UVing, texturing, and optimization
  • Strong technical skills working with Maya / 3DMax, Photoshop, ZBrush, Substance Painter / Designer, and Unity
  • An excellent ability to interpret 2D reference material into 3D textured models
  • Ability to work effectively in a collaborative team environment
  • Ability to work with a high degree of self-direction when necessary
  • Ability to respond and meet project deadlines and milestones
  • Excellent organizational, communication, and interpersonal skills
  • Self-motivated, creative, outside-the-box thinker

 

Desirable Skills, Knowledge and Experience

  • Sports knowledge and enthusiasm
  • Experience in procedural environment workflows
  • Flexibility in style, being able to pivot from highly realistic assets to stylized art
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TECHNICAL ANIMATOR

HB Studios is Atlantic Canada’s largest and most successful independent video game developer. We have an opportunity for a Technical Animator to join our team of developers, creators, and fans, who are passionate about the art and process involved in video game development.

 

As a Technical Animator, you will be a main point of contact for our animation tool and technologies while working closely with Software Engineers, Artists and Animators to deliver outstanding visual results, meeting the quality and schedule expectations of the Production Team.

 

Main Duties & Responsibilities

  • Set standards for our pipelines to improve productivity and produce high quality results
  • Work with Animation and Tech Leads to design and implement animation rigs, production, pipelines, and workflows
  • Work with Animators to create, iterate, and maintain character body and face rigs
  • Collaborate with Animators to maintain and improve tools and scripts based on visual targets and animator quality of life
  • Train and mentor Entry-level Animators on best practices as well company tools, techniques, and pipelines
  • Keep up to date with industry developments and explore new tools and techniques

 

Essential Skills, Knowledge & Experience

  • Minimum of 3 years of experience as a Technical Animator
  • Art production experience leading to at least one shipped title on PS3, Xbox 360 and Unity
  • Well-rounded background in animation development including characters, motion capture, environments, and cameras
  • Character skinning, animation, and rigging skills (Maya, 3D Studio Max, MotionBuilder)
  • Scripting experience (Python, LUA, C/C#, etc.)
  • Deep knowledge of animation theory
  • Technical writing and art skills
  • Experience in multi-platform development
  • Ability to take direction and meet deadlines
  • Excellent organizational, communication, and interpersonal skills
  • Self-motivated, creative, outside-the-box thinker

 

Desirable Skills, Knowledge and Experience

  • Passion for sports and sport gaming is a bonus
  • Experience working on both console and mobile development
  • Specific scripting experience in Autodesk MotionBuilder
  • 2D or 3D Animation Experience
  • Experience with Unity/Mecanim
  • Agile/SCRUM methodology
  • Experience with Unity (or other game engines)
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TECHNICAL ARTIST

HB Studios is Atlantic Canada’s largest and most successful independent video game developer. We have an opportunity for a Technical Artist to join our team of developers, creators, and fans, who are passionate about the art and process involved in video game development.

 

As a Technical Artist, you will be a main point of contact for our art tools and technologies while working closely with Software Engineers, Artists and Animators to deliver outstanding visual results, meeting the quality and schedule expectations of the Production Team.

 

 

Main Duties & Responsibilities

  • Set standards for our pipelines to improve productivity and produce high quality results
  • Work with Art and Tech Leads to design and implement production, pipelines, and workflows
  • Collaborate across departments to maintain and improve tools and scripts based on visual targets
  • Train and mentor Entry-level Artists on best practices as well company tools, techniques, and pipelines
  • Keep up to date with industry developments and explore new tools and techniques

 

Essential Skills, Knowledge & Experience

  • Minimum 3 years of experience as a Technical Artist
  • Art production experience leading to at least one shipped title on PS4, XboxOne and Unity
  • Well-rounded background in art development with characters, environments, lighting, and effects
  • Character animation, skinning and rigging skills (Maya)
  • Modeling and texturing skills for characters and/or environments
  • Scripting/Coding experience (Mel, Python, LUA, C/C#, etc.)
  • Deep knowledge of colour and lighting theory
  • Technical writing and traditional art skills
  • Experience in multi-platform development
  • Ability to take direction and meet deadlines
  • Excellent organizational, communication, and interpersonal skills
  • Self-motivated, creative, outside-the-box thinker

 

Desirable Skills, Knowledge and Experience

  • Passion for sport and sport gaming is a bonus
  • Experience working on both console and mobile development
  • MotionBuilder and/or Animation Experience
  • Experience with Unity/Mecanim
  • Agile/SCRUM methodology
  • Understanding of Z Brush workflow
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AVAILABLE JOBS

Sr Game Designer


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We would like to thank all applicants for their interest, however, only those chosen for an interview will be contacted.

SR GAME DESIGNER

HB Studios is Atlantic Canada’s largest and most successful independent video game developer. We have an opportunity for a Senior Game Designer to join our team of developers, creators and fans, who are passionate about the art and process involved in video game development. As a Senior Game Designer, you will be responsible for all aspects of game design; from concept – through production to release, all while ensuring the quality of the game and its gameplay are of the highest standards.

 

Main Duties & Responsibilities

  • Work and communicate directly with all members of the game team on a regular basis to develop the game and its design throughout production, while remaining in-line with required timelines
  • Write and maintain living design documents for use by design, production, development, and QA staff.
  • Hands-on work during production including play-testing, tuning, data-entry, content creation, and some scripting.
  • Ensure all delivered versions of assigned games are thoroughly play-tested with a design-critical approach and report all issues and required changes.
  • Identify and help to prioritize any issues in assigned games in conjunction with production and other team leads.
  • Identify and report any aspects of the assigned game, its design, or its development process, which may compromise its final quality or overall success.
  • Develop—or contribute to—new concepts and game pitches for the studio as required.
  • Play—and contribute feedback for—all games currently in development or prototyping.
  • Contribute to the studio’s growing philosophy of game design, and how we make games.

 

Key Contacts

  • Creative Director
  • Producer / Associate Producer of assigned game
  • QA Team Leader of assigned game
  • Other Designers

 

Skills & Experience

  • 4+ years’ experience in the games industry
  • Basic scripting experience (C#, XML / JSON, VBA)
  • Fluency with Microsoft Excel
  • Experience with the Unity game engine
  • Degree (any subject)—or alternatively—games industry experience
  • Technical knowledge of the videogame development process
  • An avid player of both PC and console games
  • Deep interest and knowledge in one or more mainstream sports.

 

The ideal candidate is a creative individual with a passion for game design and willingness to research and learn about assigned games – especially sports. A proven ability to breakdown game issues, mechanics or concepts into lay terms and argue and negotiate their case on game-specific issues in a constructive manner. A detail-oriented person who works well with others and considers all forms of feedback. If this sounds like you, we encourage you to apply today.

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There are no available audio jobs at this time. Feel free to send us your resumé!

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We would like to thank all applicants for their interest, however, only those chosen for an interview will be contacted.

QUALITY ASSURANCE TESTER (CONTRACT)

HB Studios is Atlantic Canada’s largest and most successful independent video game developer. We have an opportunity for a QA Tester to join our team of developers, creators, and fans, who are passionate about the art and process involved in video game development.

 

As a QA Tester, you will be responsible for ensuring that the product you are testing is stable and free of material defects before going to market. You will ensure high quality work is delivered on time, all while developing and maintaining good relationships with all team members.

Main Duties & Responsibilities

  • Identify and record software defects
  • Regress and verify bug fixes
  • Concise and detailed data entry
  • Create and execute test plans
  • Work closely with developers to find solutions to identified defects
  • Liaise with other members of the project team

Key Results

  • Identifying all material software defects
  • High quality work delivered on time
  • Good working relationships with teammates

Essential Skills, Knowledge & Experience

  • Passion for video games and the video games industry
  • Extensive experience playing games on all platforms
  • Experience and/or understanding of console, PC, and mobile game testing
  • Self-motivated with a desire to learn and stay current with game development standards
  • Ability to read requirements and build test cases or test plans
  • Ability to prioritize and multi-task
  • Excellent communication and organizational skills
  • Teamwork and a professional attitude

Desirable Skills, Knowledge & Experience

  • Familiarity with QA Testing within the video game industry
  • Experience with defect management tools such as Jira, Microsoft TFS, VersionOne, HP ALM
  • Experience in Automation and/or basic knowledge of different programming languages
  • Strong knowledge of software development cycles
  • High School Diploma

If you are interested in joining HB Studios as a QA Tester, please submit a concise covering letter highlighting how your training and experience qualifies you for the position and a resume to jobs@hb-studios.com (Attention: Human Resources)

 

HB Studios would like to thank all applicants for their interests. Only those candidates selected for the interview process will be contacted.

To learn more about HB Studios, please visit our website at www.hb-studios.com

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