It's a tough one. I can understand as top designers why you'd want only the best of your work on show, but from a game point of view once something is out in the wild it's hard to then take away.
What needs to be done is having a better beta process for the good designers
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I have over 200 course in my published folder ... I think maybe 10% are worthy ... maybe 20% ... the other 80% to 90% should be deleted, if not deleted, all least archived and hidden ... I hate having to scroll the a long list of courses, often to the very end of the lest to find a course to edit.
there is definitely a need for a better system.
Not to mention the extreme number of courses in the public courses list that have ZERO Plays.
They serve no purpose on the servers after a period of time, other than clog up the server with garbage.
This isn't the first thread that has been created on this topic my old friend ....
We both know it probably will not be the last ...
LOL