The ball takes the breaks fine and putting overall is head and shoulders over any game before it but like ADX said, the ball takes the break instantly which is unrealistic and probably very hard to simulate the skidding/ hopping that happens IRL once the ball has been struck, unless the ball is tapped then there is always the skid that negates almost all side movement until the ball starts rolling smoothly on the surface, putters aren't 90deg square, they carry some loft which causes the ball to skid but also creates consistency with how the ball comes off the putter head
That's too much detail but if HB can simulate the skid with regard to shot power that would be perfect, maybe a fraction of skid per % struck or something, anything under 5% power has no skid/hop affect, up to say max 187ft has 18.7ft of skid