Game developers need to set a standard for in game options with The Scorpio & Pro.
Some games offer display & performance options others default to the resolution that suits your display the best.
I want the level of options that PC's offer on these more powerful consoles.
I strongly disagree.
The whole point is to allow developers options rather than force them into a cookie cutter one size fits all cause that didn't work and is possibly why both Xbox and Sony made newer consoles 2 versions to date
Lost me with that reply.......
Me as well?
The trifecta.....
After a little head-scratching, what doesn't compute with me is that NewBlacksmurf starts out by saying he strongly disagrees with Gasman, then seems to turn right around and give specifics that support Gasman's opinion 
You all took a whole different meaning somehow.
My comment doesn't agree with Gasman's quote at all. Gasman is talking about a standard being set for different hardware and goes on to ask for PC like options.
I'm saying no the developer shouldn't have set standards but instead should be open to making their own choices without influence from a set standard by Xbox teams.
For instance, this game could possibly go in a direction where it's 1440p with bells and whistles vs 2160p and largely the same as 1080p for bells and whistles on a non-Scorpio console.
Or
1080p mode
1440p mode
2160p mode
Each with their own differences but it should always be up to each Dev and not based on any standardized expectations.