Is there some sort of TGC cult thing going on? There are plenty of posts where experienced forum members are being sarcy, snarky and almost rude to people who, while maybe not exactly polite themselves, actually have valid issues with the game.
If you're having no problems on over-specced PCs that's fine. But it seems, on console at least, this game doesn't work well. It may be my lack of experience, but I've not encountered a game as clunky and problematic as TGC2 currently is. The editor's almost unusable. The game crashes a lot while you're just playing a round of golf. Which is the very least you'd expect it to be able to do. Some of the courses released with the game are embarrassing and the experience of playing the game is worse than the previous version.
TGC was clearly a niche game by a lesser developer and they deserve credit for what they did with it. The community has been a big part of what it's become too and for those of us looking for an alternative golf game, it's promised and delivered a lot. But currently, this version is just looking ill thought out, poorly executed and possibly just a cynical cash grab from it's user base. Considering how little that seems to have been added to the game, it doesn't make sense that it's running so badly.
I'm inclined to think the games nicheness and it's hardcore community are actually part of the problem. It doesn't seem like the games been developed for console gamers at all. But clearly that's the market where you'll sell more copies of the game. If it's been developed for PC, but with the aim to sell it mainly to console players, then it's no wonder it's got the problems it's got.
Obviously the only thing I can speak for is my experience so far and the rest is just speculation. If I've wasted £30 on a game, so be it. It's not the first time and won't be the last either. And before someone replies saying they'll patch it and it'll get better, I can assure you I understand and will stick with it. But some of the stuff that's in the new release can't be taken away. If it's been tested with every potential user in mind, then they either had the wrong testers or simply refused to act on the feedback that was given. That can't be the fault of the person buying the game. No matter how much you want to believe it, assert it and for whatever your reasons are for doing so.