Lots of good changes but not sure how I feel about the tempo and swing plane adjustments. Not only is tempo much, much easier now, but when you get a bad downswing tempo you don't get punished nearly as much. But now pushes and pulls within the cone actually push and pull the ball, which sort of balances things out a bit (not much though because tempo mistakes were always far more penal even in TGC2), however this now shifts the importance to straight shooting...
One thing I'm really not a fan of is reducing distances on fast backswings. Why? Literally nobody asked for that. This for me was the best part of the new game because you could fine-tune distances at the top end of the bag, adding creative shots to your arsenal, and most importantly it took a LOT of skill to get it right because you could get more distance the further away from the edge of perfect while still having to maintain 100% and not be so far away as to hit the 95% power mark. Precision was based on fractions of a second in timing and the risk/reward balance of the fast backswing was absolutely perfect. Why on earth would you take one of the best parts of the new game out?
Happy to hear that XB1 users are having a better time with master club tempo, and all the matchplay changes / bug fixes sound awesome even though I never really cared about those. But I feel like downswing tempo is much too easy now particularly in terms of the weak punishment, and in the other direction the fast backswing distance nerf has removed what I think is the best part of the new game, adding so much potential for realistic creativity and a very high skill technique because of the precise timing required. The latter makes no sense to me whatsoever.