The fortunate thing for us consumer golfers is that there are many golf software developers who are competing against each other.
While it may seem that TGC 2019 is the only high quality golf game out there right now, there is another market segment that has heavy competition: the golf simulator market.
TGC 2019 is present there as well via a company called ProTee (
www.protee-united.com). They integrate TGC 2019 with the launch monitors being used in the simulators and call the software "The Golf Club Simulator 2019".
Other high quality sim software in addition to the sim version of TGC 2019:
- E6 Connect (TruGolf)
- Virtual Golf 2 (Trackman, they have now bought Jack Nicklaus Perfect Golf as well)
- FSX 2020 (Foresight)
- Full Swing Golf (this is what Tiger endorses and uses at his home)
- GSX Golf (Sports Coach)
- Creative Golf 3D
- HD Golf
- WGT (World Golf Tour Media)
These companies try to provide a very high quality golf course software experience, alongside the simulator setup and the launch monitor and the PC hardware they include in the golf simulator product packages.
So there's plenty of competition when it comes to providing the most immersive (most photorealistic) golfing experience in a commercial simulator. And since all these software packages are running on a normal PC, there is no difference to the games we play on consoles and home PCs when it comes to how the software is built.
The golf simulator market is a high end commercial market, quality requirements are extremely high. After one of these companies comes up with a new and better version of their software, all others are compared to that benchmark. Rest assured, the new hardware capabilities (ray tracing, photorealistic 3D assets) will be in use in one or more of these software packages sooner rather than later. Trackman is already using Nvidia's Turf Effects in the latest version of Virtual Golf.
And since the hardware and the OS running the simulator software is the very same that we have in our PCs at home, all console and PC golf game producers will feel the pressure to make their games better, too.