3 click swing meter

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Dazmaniac

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« Reply #30 on: February 11, 2014, 07:09:45 PM »
For years I was a PC player and used 3 click. I played most golf games dating back to microsoft golf 3.0(I think that was what it was called). During those years I felt that 3 click was the only way to play golf sims.

Two years ago I switched to ps3 and have started using the controller for swings. Sometimes you can't teach an old dog new tricks but now I fully subscribe to this method. It feels much more natural to me trying to control back swing, speed and tempo to hit the ball. I golf IRL 4/5 times a week and this is as close as I can come to that feeling I get on the golf course.

I know that some will not agree so I hope that HB can incorporate all swings, make it a fair so there is no advantage from one type of swing or the other so that we can all enjoy this new sim.

I have high expectations for this sim. I think HB is going in a fresh new direction which is very refreshing for me.

If you think an analogue controller is good for tempo, you need to try TW's TruSwing or Links 2003's RealTime Swing, both using the mouse. They are both all about back swing, speed and tempo, but require more than just your thumb, lol.

rhino7176

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« Reply #31 on: February 11, 2014, 08:04:25 PM »
I'm really hoping they add move support so I can get as close to a real swing as possible using the chicken stick with the move in it.

I haven't played 3 click video golf in ages.  As soon as tru swing became available I moved to that and since I got a PS3 years ago I have adapted to the analog stick and the move controller.

morden44

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« Reply #32 on: February 11, 2014, 08:15:35 PM »
For years I was a PC player and used 3 click. I played most golf games dating back to microsoft golf 3.0(I think that was what it was called). During those years I felt that 3 click was the only way to play golf sims.

Two years ago I switched to ps3 and have started using the controller for swings. Sometimes you can't teach an old dog new tricks but now I fully subscribe to this method. It feels much more natural to me trying to control back swing, speed and tempo to hit the ball. I golf IRL 4/5 times a week and this is as close as I can come to that feeling I get on the golf course.

I know that some will not agree so I hope that HB can incorporate all swings, make it a fair so there is no advantage from one type of swing or the other so that we can all enjoy this new sim.

I have high expectations for this sim. I think HB is going in a fresh new direction which is very refreshing for me.

If you think an analogue controller is good for tempo, you need to try TW's TruSwing or Links 2003's RealTime Swing, both using the mouse. They are both all about back swing, speed and tempo, but require more than just your thumb, lol.

Here is the difference for me. I don't use just my thumb, I use my thumb and pointer finger for the swing. I know this is unorthodox but it gives me a feeling of drawing the club back in my hands and swinging it. It might be weird but different strokes for different folks. I don't get quite the distance as most but very close. I played TW's TruSwing and Links 2003 RealTime Swing using the mouse.

DivotMaker

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« Reply #33 on: February 12, 2014, 10:31:37 AM »
One issue as I see it and this has impacted Golf games for years is that when you have a 2/3 click swing, and something like RTS or PowerStroke or TrueSwing, the problem becomes that the swings are never equal in difficulty, so you end up with arguments in the game lobbies and forums about who the better player is and wjhy one swing has an advantage/disadvantage over another one. If there are separte types of swing as mentioned above, HB will have tpo strongly consider segregating users using the different swings so that ionline gameplay and competiton is on a level playing field for all. This also means segregating the community because 2/3 click users paying analog swing users will have different resultsw depending on user skills and therefore arguing about which swing is harder/better, etc., ensues and then you have a rift in your online community. I do not profess to have all the answers, but that is how I see things from my 20+ years of playing online Golf games both PC and console.......
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dci_jones

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« Reply #34 on: February 12, 2014, 12:46:16 PM »
One issue as I see it and this has impacted Golf games for years is that when you have a 2/3 click swing, and something like RTS or PowerStroke or TrueSwing, the problem becomes that the swings are never equal in difficulty, so you end up with arguments in the game lobbies and forums about who the better player is and wjhy one swing has an advantage/disadvantage over another one. If there are separte types of swing as mentioned above, HB will have tpo strongly consider segregating users using the different swings so that ionline gameplay and competiton is on a level playing field for all. This also means segregating the community because 2/3 click users paying analog swing users will have different resultsw depending on user skills and therefore arguing about which swing is harder/better, etc., ensues and then you have a rift in your online community. I do not profess to have all the answers, but that is how I see things from my 20+ years of playing online Golf games both PC and console.......

Arguing within the community will happen no matter what with the people who take it all far to seriously, The swing system is just something else people would find to argue about. What TGC dev's have to work out is will the lost revenue by not including a 3 click swing be worth it.
Unfortunately I have a feeling they will indeed think it's worth it judging by what seems 90% of the posters in threads about the subject are controller user's
« Last Edit: February 12, 2014, 03:28:05 PM by dci_jones »

CSR

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« Reply #35 on: February 12, 2014, 01:02:56 PM »
Three click all the way.

Dazmaniac

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« Reply #36 on: February 12, 2014, 02:24:13 PM »
One issue as I see it and this has impacted Golf games for years is that when you have a 2/3 click swing, and something like RTS or PowerStroke or TrueSwing, the problem becomes that the swings are never equal in difficulty, so you end up with arguments in the game lobbies and forums about who the better player is and wjhy one swing has an advantage/disadvantage over another one. If there are separte types of swing as mentioned above, HB will have tpo strongly consider segregating users using the different swings so that ionline gameplay and competiton is on a level playing field for all. This also means segregating the community because 2/3 click users paying analog swing users will have different resultsw depending on user skills and therefore arguing about which swing is harder/better, etc., ensues and then you have a rift in your online community. I do not profess to have all the answers, but that is how I see things from my 20+ years of playing online Golf games both PC and console.......

So you have someone who is really good with the analogue swing and someone who is not so good with it. How is that a level playing field?

I have played on Links 2003 tours where folks playing Elite/RTS shoot better scratch scores than some folks who play Pro-Click.

Why do some folks keep branding the click swing as the bad guy and making out that it is always the easiest? It might be some for folks, but not necessarily for everyone.

 ;)

sinewiz

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« Reply #37 on: February 12, 2014, 04:29:34 PM »
Not sure where this mind set got started that every swing method is more difficult than 3 clicking as nothing could be further from the truth. I've played against many PC golfers who avoided clicking like the plague for one reason and one reason only. They stunk at it, but played competitively with ever other swing format. For those that are too young to remember clicking used to be viewed as the biggest challenge. For me personally, I find analog sticks more difficult around the green because of the touch required, but from tee to green its a pure yawnfest.

Coda1850

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« Reply #38 on: February 12, 2014, 04:36:27 PM »
Doesn't matter which is which on the difficulty scale.  It only matters that they're different.
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Member121CA

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« Reply #39 on: February 12, 2014, 08:51:54 PM »
I use my right thumb and forefinger to swing the left stick. The diagonal swing is more difficult for me. I had assumed a diagonal swing was intended to make it more difficult to execute a perfectly straight swing of the thumbstick.

It looks impossible, to me, to shape a shot using a thumbstick that is also realistic or immersive. A diagonal swing was probably a compromise given that controllers have a limited number of sensors in the 1.5 inches of travel the thumbstick actually moves.

I am buying The Golf Club Game on PC and I hope HB makes a mouse & keyboard system that, first of all, works bug free and two, can replicate a complicated swing. Or at least, require different types of mouse/keyboard techniques to execute different types of swings.

I would agree with someone who said something about how if many different swing options are available there will be a significant number of players who use the settings that are easiest for them. Those settings will likely be different from mine. I nearly cried with joy when I read HB's description about the feel of the lie and such.

From Development Diary:
"This [removing the swing meter] meant that we had to really fine tune the controls so you really do get the feel of the ball since you now relied more on the feel of the controls than a meter on-screen."

I own a trackball and I can "swing" my cursor all the way across my 40" monitor. Where the ball ends up landing I don't know yet.
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DivotMaker

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« Reply #40 on: February 12, 2014, 10:33:03 PM »
One issue as I see it and this has impacted Golf games for years is that when you have a 2/3 click swing, and something like RTS or PowerStroke or TrueSwing, the problem becomes that the swings are never equal in difficulty, so you end up with arguments in the game lobbies and forums about who the better player is and wjhy one swing has an advantage/disadvantage over another one. If there are separte types of swing as mentioned above, HB will have tpo strongly consider segregating users using the different swings so that ionline gameplay and competiton is on a level playing field for all. This also means segregating the community because 2/3 click users paying analog swing users will have different resultsw depending on user skills and therefore arguing about which swing is harder/better, etc., ensues and then you have a rift in your online community. I do not profess to have all the answers, but that is how I see things from my 20+ years of playing online Golf games both PC and console.......

So you have someone who is really good with the analogue swing and someone who is not so good with it. How is that a level playing field?

I have played on Links 2003 tours where folks playing Elite/RTS shoot better scratch scores than some folks who play Pro-Click.

Why do some folks keep branding the click swing as the bad guy and making out that it is always the easiest? It might be some for folks, but not necessarily for everyone.

 ;)

A level playing field is a swing with the same GUI, method, and inherent swing mechanic difficulty. Has nothing to do with individual skill. THAT does not determine a "level playing field". The swing method and difficulty does. I have never played any 3-click swing other than TW2000 for PC pre patch that was more challenging than a TW Trueswing n Expert mode or Powerstroke.

HB will do what they feel the community wants and I'm fine with that. If more and more users want 3-click, great. But give the option to segregate the swings in tournaments online so if we choose to compete in analog swing tournaments so we can play users using the same swing and maintaining a "level playing field" regardless of the skill levels of users you are competing against, IMO.
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jcauthen04

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« Reply #41 on: February 13, 2014, 10:21:04 AM »
I've learned over the years that the 3-click Vs analog swing control debate is right alongside pro-choice Vs pro-life and creationism Vs evolution debate in volatility, and I'd say even more of a subjective one.  I know I've used 2 and 3 click methods, and every form of analog/motion control known to man.  Ideally, I'd prefer motion control using my Move and SimStix golf club accessory for hardcore game sessions, but probably for the majority of the time, I'd prefer a thumbstick swing that is properly tuned to account for more subtle nuances of a golf swing.

If you could put Links 2004's (XBox) full shot, golf swing interface with Tiger Woods PGA Tour 13's (PS3 and 360) pitching and chipping swing interface, and Tiger Woods PGA Tour 10's (PS3 and 360) putting interface, an analog swing control gamer would have a pretty darn good golf game.  I also think such a game would perhaps convert a few more 3-clickers into the analog realm.   

If suddenly analog control was rendered inoperable in computer and video golf games, I could go back and play them using 3-click swing controls.  I would hope that if something like this were to happen, there would at least be a 3-click swing mode that required me to use the golfer animation, in real time, to gauge the power and snap of my swing. 
« Last Edit: February 13, 2014, 03:38:26 PM by jcauthen04 »
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SJude

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« Reply #42 on: February 13, 2014, 11:51:30 AM »
If you think an analogue controller is good for tempo, you need to try TW's TruSwing or Links 2003's RealTime Swing, both using the mouse. They are both all about back swing, speed and tempo, but require more than just your thumb, lol.




Well stated Daz.

DivotMaker

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« Reply #43 on: February 13, 2014, 11:59:57 AM »
If you think an analogue controller is good for tempo, you need to try TW's TruSwing or Links 2003's RealTime Swing, both using the mouse. They are both all about back swing, speed and tempo, but require more than just your thumb, lol.




Well stated Daz.

Used both. Unfortunately consoles don't support mouse interfaces..... ::)
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Gasman

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« Reply #44 on: February 13, 2014, 02:35:16 PM »
The big problem with not including a 3 click swing method is that players like myself are at an immediate advantage,I have always played golf video games with analog swing with meters switched off.
If TGC was releasing in the spring with a 3 click only swing interface I would seriously struggle to compete.
I also think that it is impossible to achieve a level playing field across a trio of platforms largely because the game controllers are all different.

 

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